Hi Lucky Charm!!!🍀

demo.addEventListener("click", () => { confetti({ origin: { x: 0.5, y: 0.4 } }); /*confetti({ particleCount: 1000, startVelocity: 30, spread: 1000, origin: { x: 0.5, y: 0, } });*/ });


btw I'm SO sorry for the scuff on a couple of puzzles, I hope it was enjoyable despite everything UEEEE There were a couple errors I didn't notice and I couldn't exactly beta test the arg beforehand since the timeframe was so short... At least now it should be a more or less linear way!!! Thank you for being patient and going through it together with me fixing things despite it all!